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MiddleFingerRings
Yep.

Ryan Maddox @MiddleFingerRings

Age 31, Male

Sydney

Joined on 3/10/05

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Comments

how long is the cartoon? did you pass the 16k framelimit?

you might have to break the cartoon into Movieclips and chain them together via code.

The cartoon is 4769 frames long at 18 fps on the main timeline, broken in to four scenes. I don't really know how to find the true length including frames within symbols, but I can pretty much guarantee it's no more than 8000. So far it's about 4 minutes long.

I'll have a go with your movieclip idea, seems like it has potential. Thanks for the advice!

P.S. I thought that if you pass the 16k framelimit the whole cartoon would just stop. Could it possibly instead cause the sync issues I've been experiencing? Or are you referring to the program shutting down glitch?

For the 2nd one.. did you set the audio quality to 64+ kbps in Properties > Publish settings > Flash > set audio. I find that sometimes fixes it. I don't know why though

k fuck I really need to start reading entries more carefully before posting, my bad.

No problem my man, I'll give it another go anyway.

Another thing that works for audio sync is breaking up the audio file into segments.

Other than that, I would recommend uninstalling and resinstalling flash to fix the crashing issue, also you can make sure that you have emptied your recycling bin to clear up your virtual memory. Sometimes I have to do that when it goes sideways.

That is a good fucking idea sir. I can't believe reinstalling never occured to me. lorl

Thanks, I'll have a go.

Something I've had success with before when Flash was acting up is copying all of the keyframes on your time line and then pasting them in to a new .fla

Indeed, I've done this before too. Unfortunately, the problem is occuring in all of my flash files, so it won't work this time. Thanks for responding!

Instead of using long audio segments on the timeline, try to break them up into smaller bits and then chain them together in Flash. Long audio things easily seem to get off sync.

For the flash crashing, my only suggestion is to just reinstall Flash. If the crashing doesn't seem to be exclusive to that bigger .FLA of yours, it must be Flash itself. After reinstalling try to copy the contents of that .FLA into an empty one and save it with an another name.

Haven't had difficulties like these in a long while, but those methods above seem to be the better options to try if stuff like this happens.

Thanks, will definately try the reinstallation. Each line of dialogue in my toon is a separate audio file, maximum twenty seconds.

Thanks for the advice.

From my experience flash does all kinds of weird crap for no apparent reason. Flash CS3 was super buggy too, not that CS4 or CS5 are much better. It sounds like there might be a corrupt asset which ive had in the past, pretty much crashed flash when ever i tried to work on one particular scene.

I know what you mean; usually Flash Fucks (As I call them) aren't that much of an issue, but these ones are particularly nasty.

Thanks!

whenever this happens to me I copy and paste all of the frames to a new file, it's worked for me every time even with really long animations... I hope it does for you! Otherwise I would just put a bullet in your computer and walk away with your head held high :)

BUT THEN I WOULDN'T BE ABLE TO TALK TO YOOOOOOUUUUUUUU

There's probably an imported file in your library thats screwing it up, if you copied it into a new fla file. Maybe try re-importing the audio or something.

Shall have to investigate this, thank you.